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[Eve Online] CCPTV Fireside chat 2020 w. CCP Hellmar and CCP Burger

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    [Eve Online] CCPTV Fireside chat 2020 w. CCP Hellmar and CCP Burger

    EVE Online
    CCPTV Fireside chat 2020 w. CCP Hellmar and CCP Burger



    A livestreamed EVE conversation and retrospective on YC122 with CCP Burger and CCP Hellmar,
    streamed on Twitch.com/CCP 17 december 2020. Capsuleers questions were entered in stream chat and answered live on stream.
    The broadcast will be streamed live on twitch.tv/ccp in English.

    Start playing EVE for free at https://bit.ly/play_eve
    For past, present and future of EVE Online visit https://bit.ly/updates_eve
    "Ich kann freilich nicht sagen, ob es besser wird, wenn es anders wird, aber soviel kann ich sagen: Es muß anders werden, wenn es gut werden soll."
    Georg Christoph Lichtenberg (1742 - 1799)

    Was nützt es, wenn wir mehrere Sprachen sprechen,
    solange wir nicht die Geduld aufbringen,
    einander zuzuhören...

    Art van Rheyn

    #2
    EVE Online
    CCPTV Dev Stream - Server Status Update



    Originally Aired 25 November 2020 at 17:00 UTC on Twitch.com/CCP and Facebook.com/EVEOnline.
    World record-breaking fleet fights put a lot of pressure on the Tranquility server cluster
    so how are we keeping it in fighting condition?
    Live broadcast conversation about the server with CCP Explorer, CCP Paradox, and CCP Tuxford.

    Capsuleers questions answered in end segment of the stream.Start playing EVE for free at https://bit.ly/play_eve
    For past, present and future of EVE Online visit https://bit.ly/updates_eve
    Von einem Kommentierenden zusammen gefasste timestamps:

    Eve devs
    0:00 intro and greetings
    6:13 server cluster explanation
    11:50 cloud-flair & DDoS attacks
    14:30 future improvements
    21:15 time dilation & fleet fights
    32:51 algorithm scaling
    34:26 player bounty’s
    42:41 super weapon changes
    47:00 growth of the code
    End of presentation

    Beginning of chat questions
    51:00 GRPC replacement?
    53:25 sever calculations?
    55:43 in game browser experience? (no answer)
    56:30 can solar systems move between servers?
    57:52 simulation simplification?
    59:10 server load during big fights?
    1:02:20 Eve classic server?
    1:02:55 old style node to system mapping?
    1:05:05 server calls?
    1:06:25 specking down hardware for server testing?
    1:08:20 next down time experiment?
    1:10:10 proxy, chat and time dilation?
    1:12:15 can CCP record large engagements?
    1:13:10 roadmap for large fight improvement?
    1:14:20 vpns for ddos protection?
    1:15:25 performance from proto buff migration?
    1:17:07 future of hardware migration?(No answer)
    1:17:35 client server relationship?
    1:20:20 how different weapon systems are handled by the server?
    1:20:40 ddos? (No comment, back to weapon systems)
    1:24:30 with unlimited money how would you improve the game?
    1:26:40 best geographical place for eve connection?
    1:28:40 how much of a solar system is stored on a proxy?
    1:29:10 what is the best server blades in use?
    1:32:40 rap up

    I apologize if I got anything wrong.
    "Ich kann freilich nicht sagen, ob es besser wird, wenn es anders wird, aber soviel kann ich sagen: Es muß anders werden, wenn es gut werden soll."
    Georg Christoph Lichtenberg (1742 - 1799)

    Was nützt es, wenn wir mehrere Sprachen sprechen,
    solange wir nicht die Geduld aufbringen,
    einander zuzuhören...

    Art van Rheyn

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