Fextralife
Cyberpunk 2077 Builds: Ghost Wire (Monowire) Character Guide Weapons Perks
Cyberpunk 2077 Builds: Ghost Wire (Monowire) Character Guide Weapons Perks
Cyberpunk 2077 Builds: Ghost Wire (Monowire) Character Guide Weapons Perks
- https://fextralife.com/cyberpunk-2077...
In this Cyberpunk 2077 Build Guide I’ll be showing you my Ghost Wire Build
which is a Build that uses the Monowire Cyberware to whip enemies to death from a distance,
either from Stealth or while in melee combat.
If you’ve been trying to figure out how to use the Monowire effectively then this Build is for you!
Wiki: https://cyberpunk2077.wiki.fextralife...
More Builds: https://cyberpunk2077.wiki.fextralife...
Cyberpunk Guide Playlist: https://www.youtube.com/watch?v=xSIjQ...
Timestamps
0:00 - Ghost Wire Build
0:49 - Ghost Wire Attribute
1:34 - Ghost Wire Perks
5:45 - Ghost Wire Equipment
7:46 - Final Tips
The Ghost Wire Build is a very dynamic Build because it involves both Stealth and melee combat,
as well as a lot of running, jumping, climbing and sliding etc.
The Monowire Cyberware is a very interesting Melee Weapon because it is considered Blunt Damage,
and is affected by the Street Brawler Perks.
What’s even more interesting is that it can set Bleeding, as well as dismember enemies despite being “Blunt”.
The Monowire is considered a Melee Weapon, and has exceptionally long range, and can stagger enemies easily.
One whip from Stealth is usually all it takes to dispatch most enemies, and should you some how fail to do so,
a couple more cracks and your target is sure to die.
If you like Stealth and Melee gameplay, but don’t want to have to choose between the two then you’ll love the Monowire.
Ghost Wire Tips
A big part of this Build is getting used to the rather bizarre moveset of the Monowire.
It’s hitboxes are very strange, and sometimes you miss things that seem to be directly in front of you,
and hit things you’re relatively sure you shouldn’t have hit.
My best advice is always line us your attacks from Stealth carefully to make sure they succeed,
and when in open melee combat just mash attack as fast as you can since that seems to get the job done.
Be sure to use the Big Sleep Daemon before you begin moving into a group of enemies, picking them off.
A lot of times it seems like there are no cameras around, but there is generally at least one that is hidden you might not see.
Get in the habit of doing this every time, unless there are like 3 enemies, so that you don’t have to reload your game.
Remember that even if an enemy spots you, if you kill him quickly enough the other enemies may not know where you are.
Use this to your advantage and get back into Stealth ASAP, so that you can pick them off as they pass by you.
Sometimes enemies being slightly alerted works to your advantage.
Make sure to equip and use the Ping Quickhack so that you know where enemies are and you can plan accordingly.
Keeping this Quickhack up is a big part of playing this Build from Stealth, so remember to keep using it as you make your way through enemies.
It helps a ton.
Lastly, this Build can be played more on the Stealth side or more on the melee side, depending on how you invest your Attributes and Perk Points.
If you prefer more Stealth, then boost Cool first and Body second.
If you want more open melee then you can do the opposite and boost Body and then Cool.
The choice is up to you, but I really love the Stealth!
- https://fextralife.com/cyberpunk-2077...
In this Cyberpunk 2077 Build Guide I’ll be showing you my Ghost Wire Build
which is a Build that uses the Monowire Cyberware to whip enemies to death from a distance,
either from Stealth or while in melee combat.
If you’ve been trying to figure out how to use the Monowire effectively then this Build is for you!
Wiki: https://cyberpunk2077.wiki.fextralife...
More Builds: https://cyberpunk2077.wiki.fextralife...
Cyberpunk Guide Playlist: https://www.youtube.com/watch?v=xSIjQ...
Timestamps
0:00 - Ghost Wire Build
0:49 - Ghost Wire Attribute
1:34 - Ghost Wire Perks
5:45 - Ghost Wire Equipment
7:46 - Final Tips
The Ghost Wire Build is a very dynamic Build because it involves both Stealth and melee combat,
as well as a lot of running, jumping, climbing and sliding etc.
The Monowire Cyberware is a very interesting Melee Weapon because it is considered Blunt Damage,
and is affected by the Street Brawler Perks.
What’s even more interesting is that it can set Bleeding, as well as dismember enemies despite being “Blunt”.
The Monowire is considered a Melee Weapon, and has exceptionally long range, and can stagger enemies easily.
One whip from Stealth is usually all it takes to dispatch most enemies, and should you some how fail to do so,
a couple more cracks and your target is sure to die.
If you like Stealth and Melee gameplay, but don’t want to have to choose between the two then you’ll love the Monowire.
Ghost Wire Tips
A big part of this Build is getting used to the rather bizarre moveset of the Monowire.
It’s hitboxes are very strange, and sometimes you miss things that seem to be directly in front of you,
and hit things you’re relatively sure you shouldn’t have hit.
My best advice is always line us your attacks from Stealth carefully to make sure they succeed,
and when in open melee combat just mash attack as fast as you can since that seems to get the job done.
Be sure to use the Big Sleep Daemon before you begin moving into a group of enemies, picking them off.
A lot of times it seems like there are no cameras around, but there is generally at least one that is hidden you might not see.
Get in the habit of doing this every time, unless there are like 3 enemies, so that you don’t have to reload your game.
Remember that even if an enemy spots you, if you kill him quickly enough the other enemies may not know where you are.
Use this to your advantage and get back into Stealth ASAP, so that you can pick them off as they pass by you.
Sometimes enemies being slightly alerted works to your advantage.
Make sure to equip and use the Ping Quickhack so that you know where enemies are and you can plan accordingly.
Keeping this Quickhack up is a big part of playing this Build from Stealth, so remember to keep using it as you make your way through enemies.
It helps a ton.
Lastly, this Build can be played more on the Stealth side or more on the melee side, depending on how you invest your Attributes and Perk Points.
If you prefer more Stealth, then boost Cool first and Body second.
If you want more open melee then you can do the opposite and boost Body and then Cool.
The choice is up to you, but I really love the Stealth!
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