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Elden Ring Classes, Races & Stats Theory: Character Creation and Progression Gameplay Discussion
Elden Ring Classes, Races & Stats Theory: Character Creation and Progression Gameplay Discussion
Elden Ring Classes, Races & Stats: Character Creation and Progression Gameplay Discussion Theory.
The Elden Ring Trailer (Leaked Gameplay Trailer 2021) discussion is on our playlist.
As we wait for the announcement of a Release Date for Elden Ring and an Elden Ring Gameplay Trailer,
we take a look at previous FromSoftware titles to talk about the upcoming Classes of Elden Ring,
as well as possible Races, Racial Traits, Stats and new improvements we could see.
This is the first in a series of videos so look forward to more!
https://eldenring.wiki.fextralife.com...
Elden Ring Classes: https://eldenring.wiki.fextralife.com...
Elden Ring Playlist: https://www.youtube.com/playlist?list...
Elden Ring Everything We Know: https://www.youtube.com/watch?v=Iu5IZ...
00:00 Elden Ring Theories Intro
00:23 Elden Ring Character Creation
00:40 Elden Ring Classes
02:57 Elden Ring Stats
04:36 Elden Ring Skills and Re-Spec System
06:17 Elden Ring Races
07:15 What do you think?
The classes we’re absolutely expecting to see are:
Knight – This class has been a staple of the series and is present in every souls title. This archetype gives the player a tanky starting point, and is usually the best starting class for new players because it can take more hits while still dealing reasonable damage. For comparison, this is likely the “Lone Survivor” of Bloodborne.
Warrior – Another class that has been in all the Soulsborne games (“Soldier” in Demon’s Souls and “Military Veteran” in Bloodborne), the Warrior is a STR/DEX mashup for those who want to go for melee damage builds.
Sorcerer – Available in all the previous games (Magician/Royalty in Demon’s Souls and “Cruel Fate” in Bloodborne). The sorcerer is the basic mage archetype for those looking to make a magic and sorcery-focused build.
Thief – Also present in all games (“Professional” in Bloodborne), the Thief is a high Dexterity class that also brings about some magic tricks. This class is meant to be played as a rogue with stealth spells, focusing on criticals and such.
Cleric – Available in most previous games (Priest in Demon’s Souls), the Cleric is a Strength and Faith “lawful good” paladin proposition. Clerics are often seen using healing and buffing abilities alongside blunt holy weapons.
Deprived – The weakest class in all games (Barbarian in Demon’s Souls and Waste of Skin in Bloodborne), the Deprived is a minimalistic class that offers a blank slate for the player to build upon. With a tougher starting point given its scarce equipment, the deprived is often a good choice for challenge runs or specific level-optimized pvp builds.
Other classes with recurrent themes are “Herald” or “Temple Knight”, which essentially gives Faith properties to a Knight build and a high Dexterity “dual wield or high crit” archetype (mercenary, swordsman, wanderer, etc).
So now we want to know what you think: What will the Classes, Stats and Character Progression of Elden Ring be like? Are you expecting something completely different from Dark Souls? Or similar but renamed, like Bloodborne did. Do you expect to see the same class and stat progression or fixed classes with skills? What are your most wanted changes to the system, and what do you really, really want to keep the same? Let us know in the comments below.
The Elden Ring Trailer (Leaked Gameplay Trailer 2021) discussion is on our playlist.
As we wait for the announcement of a Release Date for Elden Ring and an Elden Ring Gameplay Trailer,
we take a look at previous FromSoftware titles to talk about the upcoming Classes of Elden Ring,
as well as possible Races, Racial Traits, Stats and new improvements we could see.
This is the first in a series of videos so look forward to more!
https://eldenring.wiki.fextralife.com...
Elden Ring Classes: https://eldenring.wiki.fextralife.com...
Elden Ring Playlist: https://www.youtube.com/playlist?list...
Elden Ring Everything We Know: https://www.youtube.com/watch?v=Iu5IZ...
00:00 Elden Ring Theories Intro
00:23 Elden Ring Character Creation
00:40 Elden Ring Classes
02:57 Elden Ring Stats
04:36 Elden Ring Skills and Re-Spec System
06:17 Elden Ring Races
07:15 What do you think?
The classes we’re absolutely expecting to see are:
Knight – This class has been a staple of the series and is present in every souls title. This archetype gives the player a tanky starting point, and is usually the best starting class for new players because it can take more hits while still dealing reasonable damage. For comparison, this is likely the “Lone Survivor” of Bloodborne.
Warrior – Another class that has been in all the Soulsborne games (“Soldier” in Demon’s Souls and “Military Veteran” in Bloodborne), the Warrior is a STR/DEX mashup for those who want to go for melee damage builds.
Sorcerer – Available in all the previous games (Magician/Royalty in Demon’s Souls and “Cruel Fate” in Bloodborne). The sorcerer is the basic mage archetype for those looking to make a magic and sorcery-focused build.
Thief – Also present in all games (“Professional” in Bloodborne), the Thief is a high Dexterity class that also brings about some magic tricks. This class is meant to be played as a rogue with stealth spells, focusing on criticals and such.
Cleric – Available in most previous games (Priest in Demon’s Souls), the Cleric is a Strength and Faith “lawful good” paladin proposition. Clerics are often seen using healing and buffing abilities alongside blunt holy weapons.
Deprived – The weakest class in all games (Barbarian in Demon’s Souls and Waste of Skin in Bloodborne), the Deprived is a minimalistic class that offers a blank slate for the player to build upon. With a tougher starting point given its scarce equipment, the deprived is often a good choice for challenge runs or specific level-optimized pvp builds.
Other classes with recurrent themes are “Herald” or “Temple Knight”, which essentially gives Faith properties to a Knight build and a high Dexterity “dual wield or high crit” archetype (mercenary, swordsman, wanderer, etc).
So now we want to know what you think: What will the Classes, Stats and Character Progression of Elden Ring be like? Are you expecting something completely different from Dark Souls? Or similar but renamed, like Bloodborne did. Do you expect to see the same class and stat progression or fixed classes with skills? What are your most wanted changes to the system, and what do you really, really want to keep the same? Let us know in the comments below.
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