Xangarin
METATYP: Zwerg
Prioritäten:
A: Attribute 24
B:
C: Skills 28 / 2, Ressourcen 140k + 100k , Metatyp Zwerg
D:
E: Magie Mundan
B 7
A 5/7
R 4/7
S 7/9
W 5
L 2
I 5
C 4
ESS 1.06
EDG 3
Zustands Monitor (P/S): 13 / 12
Limits: Physisch 11
Mental 5
Sozial 6
Physische Initiative: 9/12+2D6
Aktive Skills:
Tierführung (Hunde +2) 1
Athletik Gruppe 2
Automatische Waffen (Machinenpistolen +2) 1
Klingenwaffen (Äxte +2) 7
Stumpfe Waffen (Schlagstöcke +2) 3
Computer 1
Con 1
Gebräuche (Söldner +2) 1
Erste Hilfe 1
Schwere Waffen (Sturmkanonen +2) 1
Einschüchtern (Physsch +2) 1
Verhandlung 1
Outdoors Gruppe 1
Bodenfahrzeuge 1
Heimlichkeits Gruppe 3
Wurfwaffen (Non-Aerodynamic +2) 1
Unbewaffnet 2
Wissens Skills:
Botanik 1,
Geschichte 1,
Paramiltärs 1,
Schmuggler 1,
Seattle 2,
Verstecke 1,
Zoologie 1
Languages:
Amazonisch Portugisisch 3,
Aztlaner Spanish 3,
English N
Metatyp Eigenschaften: Resistenz: Pathogene und Toxine +2
Qualities: Adrenalineshub , Code of Honor: Weg des Samurai (9d6 vs. 4), Outdoorsman,
Phobie, häufig (Mild): Grosse Hunde(Barghest und Höllenhund), Tough as Nails (Physical) (1), Tough as Nails (Stun) (1)
Bodyware:
Knochenbeschichtung (Aluminum) (Alphaware)
Cyberaugen (2) w/ Blitz Compensation, Image Link, Smartlink, Thermografische Sicht, Sichtverbesserung (2)
Kunstmuskeln (Alphaware) (2)
Platelet Factories (Alphaware)
Reaktionsverbesserung (Alphaware) (2)
Reflexbooster (Alphaware) (1)
Gear:
AR Gloves
Armor Clothing
Armor Clothing
Armor Jacket
Armor Vest
Biometric Reader
Certified Credstick, Gold x3
Helmet
Hermes Ikon
Identity: Specify Name w/ Fake License: Cyberware (4), Fake License: Cyberware (4), Fake License: Falscher Job (4), Fake License: Waffe (4), Fake License: Waffen (4), Fake SIN (4), (1 month) Low Lifestyle
Lined Coat
Magemask
Metal Restraints
Plasteel Restraints x5
Plastic Restraints x10
Sleeping Tiger w/ Custom Fit, Holster, Newest Model, Ruthenium Polymer Coating (3)
Subvocal Microphone
Tag Eraser
Urban Explorer Jumpsuit
White Noise Generator (6)
Weapons:
Ares Alpha [Assault Rifle, Acc 7, DV 11P, AP -2, SA/BF/FA, RC 2, 42 (c)] w/ Grenade Launcher, Smartgun System, Internal
Ares Alpha Grenade Launcher [Grenade Launcher, Acc 6, DV By Ammo, AP –, SS, 6 (c)] w/ Smartgun System, Internal
Ares Alpha Grenade Launcher [Grenade Launcher, Acc 6, DV By Ammo, AP –, SS, 6 (c)] w/ Smartgun System, Internal
Ares Crusader II [Machine Pistol, Acc 7, DV 7P, AP –, SA/BF, RC 2, 40 (c)] w/ Gas-Vent System (2), Smartgun System, Internal
Onotari Equalizer [Machine Pistol, Acc 6, DV 7P, AP –, BF/FA, RC (1), 12 (c)] w/ Folding Stock, Laser Sight
Uzi IV [SMG, Acc 5, DV 7P, AP –, BF, RC (1), 24 (c)] w/ Folding Stock, Laser Sight
Club [Club, Reach 1, Acc 4, DV 12P, AP –]
Combat Axe [Blade, Reach 2, Acc 4, DV 14P, AP -4]
Extendable Baton [Club, Reach 1, Acc 5, DV 11P, AP –]
Katana [Blade,Blade, Reach 1, Acc 7, DV 12P, AP -3]
Knucks [Unarmed, Acc 11, DV 10P, AP –]
Sap [Club, Acc 5, DV 11P, AP –]
Shock Glove [Unarmed, Acc 11, DV 8S(e), AP -5] w/ Internal Battery
Survival Knife [Blade, Acc 5, DV 11P, AP -1]
Telescoping Staff [Club, Reach 2, Acc 4, DV 11P, AP –]
Shuriken x12 [Throwing Weapon, Acc 11, DV 9P, AP -1]
Flash-Bang Grenade x5 [Grenade, non-aerodynamic, Acc 11, DV 10S, 10m R, AP -4]
Flash-Pak Grenade x5 [Grenade, non-aerodynamic, Acc 11, DV Flash, AP –]
Gas Grenade, CS/Tear Gas x10 [Grenade, non-aerodynamic, Acc 11, DV By Chem., 10m R, AP –] w/ CS/Tear Gas
Smoke Grenade x10 [Grenade, non-aerodynamic, Acc 11, DV Smoke, 10m R, AP –]
Thermal Smoke Grenade x10 [Grenade, non-aerodynamic, Acc 11, DV Th. Smoke, 10m R, AP –]
METATYP: Zwerg
Prioritäten:
A: Attribute 24
B:
C: Skills 28 / 2, Ressourcen 140k + 100k , Metatyp Zwerg
D:
E: Magie Mundan
B 7
A 5/7
R 4/7
S 7/9
W 5
L 2
I 5
C 4
ESS 1.06
EDG 3
Zustands Monitor (P/S): 13 / 12
Limits: Physisch 11
Mental 5
Sozial 6
Physische Initiative: 9/12+2D6
Aktive Skills:
Tierführung (Hunde +2) 1
Athletik Gruppe 2
Automatische Waffen (Machinenpistolen +2) 1
Klingenwaffen (Äxte +2) 7
Stumpfe Waffen (Schlagstöcke +2) 3
Computer 1
Con 1
Gebräuche (Söldner +2) 1
Erste Hilfe 1
Schwere Waffen (Sturmkanonen +2) 1
Einschüchtern (Physsch +2) 1
Verhandlung 1
Outdoors Gruppe 1
Bodenfahrzeuge 1
Heimlichkeits Gruppe 3
Wurfwaffen (Non-Aerodynamic +2) 1
Unbewaffnet 2
Wissens Skills:
Botanik 1,
Geschichte 1,
Paramiltärs 1,
Schmuggler 1,
Seattle 2,
Verstecke 1,
Zoologie 1
Languages:
Amazonisch Portugisisch 3,
Aztlaner Spanish 3,
English N
Metatyp Eigenschaften: Resistenz: Pathogene und Toxine +2
Qualities: Adrenalineshub , Code of Honor: Weg des Samurai (9d6 vs. 4), Outdoorsman,
Phobie, häufig (Mild): Grosse Hunde(Barghest und Höllenhund), Tough as Nails (Physical) (1), Tough as Nails (Stun) (1)
Bodyware:
Knochenbeschichtung (Aluminum) (Alphaware)
Cyberaugen (2) w/ Blitz Compensation, Image Link, Smartlink, Thermografische Sicht, Sichtverbesserung (2)
Kunstmuskeln (Alphaware) (2)
Platelet Factories (Alphaware)
Reaktionsverbesserung (Alphaware) (2)
Reflexbooster (Alphaware) (1)
Gear:
AR Gloves
Armor Clothing
Armor Clothing
Armor Jacket
Armor Vest
Biometric Reader
Certified Credstick, Gold x3
Helmet
Hermes Ikon
Identity: Specify Name w/ Fake License: Cyberware (4), Fake License: Cyberware (4), Fake License: Falscher Job (4), Fake License: Waffe (4), Fake License: Waffen (4), Fake SIN (4), (1 month) Low Lifestyle
Lined Coat
Magemask
Metal Restraints
Plasteel Restraints x5
Plastic Restraints x10
Sleeping Tiger w/ Custom Fit, Holster, Newest Model, Ruthenium Polymer Coating (3)
Subvocal Microphone
Tag Eraser
Urban Explorer Jumpsuit
White Noise Generator (6)
Weapons:
Ares Alpha [Assault Rifle, Acc 7, DV 11P, AP -2, SA/BF/FA, RC 2, 42 (c)] w/ Grenade Launcher, Smartgun System, Internal
Ares Alpha Grenade Launcher [Grenade Launcher, Acc 6, DV By Ammo, AP –, SS, 6 (c)] w/ Smartgun System, Internal
Ares Alpha Grenade Launcher [Grenade Launcher, Acc 6, DV By Ammo, AP –, SS, 6 (c)] w/ Smartgun System, Internal
Ares Crusader II [Machine Pistol, Acc 7, DV 7P, AP –, SA/BF, RC 2, 40 (c)] w/ Gas-Vent System (2), Smartgun System, Internal
Onotari Equalizer [Machine Pistol, Acc 6, DV 7P, AP –, BF/FA, RC (1), 12 (c)] w/ Folding Stock, Laser Sight
Uzi IV [SMG, Acc 5, DV 7P, AP –, BF, RC (1), 24 (c)] w/ Folding Stock, Laser Sight
Club [Club, Reach 1, Acc 4, DV 12P, AP –]
Combat Axe [Blade, Reach 2, Acc 4, DV 14P, AP -4]
Extendable Baton [Club, Reach 1, Acc 5, DV 11P, AP –]
Katana [Blade,Blade, Reach 1, Acc 7, DV 12P, AP -3]
Knucks [Unarmed, Acc 11, DV 10P, AP –]
Sap [Club, Acc 5, DV 11P, AP –]
Shock Glove [Unarmed, Acc 11, DV 8S(e), AP -5] w/ Internal Battery
Survival Knife [Blade, Acc 5, DV 11P, AP -1]
Telescoping Staff [Club, Reach 2, Acc 4, DV 11P, AP –]
Shuriken x12 [Throwing Weapon, Acc 11, DV 9P, AP -1]
Flash-Bang Grenade x5 [Grenade, non-aerodynamic, Acc 11, DV 10S, 10m R, AP -4]
Flash-Pak Grenade x5 [Grenade, non-aerodynamic, Acc 11, DV Flash, AP –]
Gas Grenade, CS/Tear Gas x10 [Grenade, non-aerodynamic, Acc 11, DV By Chem., 10m R, AP –] w/ CS/Tear Gas
Smoke Grenade x10 [Grenade, non-aerodynamic, Acc 11, DV Smoke, 10m R, AP –]
Thermal Smoke Grenade x10 [Grenade, non-aerodynamic, Acc 11, DV Th. Smoke, 10m R, AP –]
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